Research and Publications

Selected Publications

  • Kim, Y. J., Rosenheck, L, & Klopfer, E. (in press). Playful Assessment
  • Kim, Y. J. (2018). Game-based assessment. In B. B. Frey (Ed.), The SAGE Encyclopedia of Educational Research, Measurement, and Evaluation. Thousand Oaks, CA: Sage Publications.
  • Kim, Y. J. (2018). Evidence-Centered Design. In B. B. Frey (Ed.), The SAGE Encyclopedia of Educational Research, Measurement, and Evaluation. Thousand Oaks, CA: Sage Publications.
  • DiCerbo, K., Shute, V. J., & Kim, Y. J. (2017). The future of assessment in technology-rich environments: Psychometric considerations of ongoing assessment
  • Kim. Y. J., Almond, R. G., & Shute, V. J. (2016). Applying evidence-centered design for development of game-based assessments in Physics Playground. International Journal of Testing.
  • Kim, Y. J., & Shute, V. J. (2015). The interplay of game elements with psychometric qualities, learning, and enjoyment in game-based assessment. Computers and Education,
    87, 340–356.
  • Kim, Y. J., & Shute, V. J. (2015). Opportunities and challenges in assessing and supporting creativity in video games. In J. Kaufmann & G. Green (Eds.), Research frontiers in
    creativity. San Diego, CA: Academic Press.

You can find my complete CV here.